Duke Nukem 3D came out thirty years ago today. Well, technically, the shareware episode released; the full game wouldn't drop for another couple months. Nonetheless, by any real metric, Duke Nukem 3D's birthday (and Duke as a cultural phenomenon) is today. I'd been wanting to write up a quick something to mark two years since I started this blog and I guess this is as good an excuse as any. While this is not a formal review of Duke 3D (that won't be for a while) I did want to talk a little about the game and its impact on me.
Before we get started, I want to take a moment to announce the official launch of not one but two sister blogs: June Gloom 64, which had already soft-launched a few months ago but is now the official home for all media reviews that don't go here, and Super June Gloom, my new personal blog. This also marks my #700th numbered review (I am still in the process of editing and reposting them to JG64) which is a huge milestone for me that I'm very proud of. Here's to a productive and pleasant 2026. - June♥









